Thursday, March 11, 2010

Day Three: Expo Floor is open!


So the Expo Floor has opened at GDC 2010 and there are a lot of booths to see.
A lot.
Somehow, I was able to see most of them and talk to the one's that held some relevance to next-gen gaming and I avoided the distributors and toolsets for the most part, with one exception.

CryEngine 3.  I can't go on enough how cool it is to be able to play and run around in your level on screen that's hooked up to the 360, and edit the level in real time on the PC client.  The two engines run side-by-side and there is minimal lag time between the two.

Another interesting find was the Action MMO, Tera.
It's being developed and tested in Korea, but being localized by En Masse in Seattle.
I had a lengthy talk with a Game Writer and their Community Manager about the features of the game, then I was shown it.  I got to check out the Lancer class first.  The Lancer class features a shield and pike wielding hero.  The pike can be used in real time to job through many enemies at once. (Emphasis on the MANY.)  There is also a nice active blocking system with the Lancer class, and it gives benefits to party members as well.  Whenever a lancer blocks, players located in a cone area behind him, gain his defensive benefits.

Anyways, so GDC Day Three is about to close and I'm going to be at the Developer's Choice Awards, but I'll leave you with a picture of one of, and my favorite, race in Tera.


Wednesday, March 10, 2010

Day Two: Producer Boot Camp


Time for the all day Producer Boot Camp with some great speakers from Bungie, Epic Games and others.
I'll post more as the day goes on.
Day Two of GDC begins!

Tuesday, March 9, 2010

Day One: Expo Floor and Flashpoint Staff


I met up with the Flashpoint staff that is here at GDC and tooled around the Expo floor for a bit before it opens on Thursday.  Check out some pics!


Some Autodesk employees tooling around with the Star Wars: The Old Republic trailer.
Here are some other booths.

Day One: GDC 2010


Day one at GDC 2010 has been somewhat uneventful for those that aren't attending any summits scheduled for today.  I found myself yelling at David Ballard, Tap Me Games, across the street right before we signed in for registration.  After some mingling and meeting Tap Me Games staff, we headed out to lunch to discuss their new project.  More info will be released on this in the coming days at GDC, but right now I can say nothing!

I'll post some pictures from the Expo floor under construction in a bit.  Just had to update with some David Ballard emotional goodness.


Heading to Game Developer's Conference in San Francisco


I lived on the Presidio over ten years ago...
Now I return to San Francisco for the Game Developers Conference.
I'll be making some updated posts on what's going on at GDC 2010, so check back with the blog to see some updates!  
I'll be posting some previews and opinions of lectures at GDC.

Post some comments if you're interested in the updates!